AI Insights · Timothy · October 2022
Top 5 Gacha Games on Android in the Middle East for Q3 2022
In Q3 2022, the top 5 Gacha games on Android in the Middle East showcased diverse trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2022, the top 5 Gacha games on the Android platform in the Middle East displayed varying performance metrics in terms of downloads, revenue, and active user trends. The data, sourced from Sensor Tower, provides crucial insights into the region's gaming landscape.
8 Ball Pool from Miniclip.com experienced a fairly steady weekly revenue, peaking at approximately $24.3K in the final week of July. Weekly downloads showed a significant upward trend in early August, reaching around 52.5K. Active users remained relatively stable, starting at around 820K in late June and gradually declining to approximately 790K by the end of September.
Head Ball 2 - Online Soccer from Masomo Gaming exhibited fluctuating revenue, starting at $3.4K in the last week of June and dropping to about $1.5K in late September. Downloads peaked at around 32.8K in early August, while weekly active users varied, reaching a high of around 239.9K in mid-July and ending the quarter at approximately 202.4K.
Asphalt 8 - Car Racing Game from Gameloft SE saw modest revenue figures, with the highest weekly revenue being around $782 in late June. Downloads peaked at about 24.8K in late August, while active users showed a peak of approximately 60.5K in the same period, later decreasing to around 45.2K by the end of September.
Sonic Forces: PvP Battle Race from SEGA had its highest weekly revenue of about $1.2K in late June. Weekly downloads reached a peak of approximately 15.7K in early August. Active users showed a downward trend from around 55.4K in late June to approximately 33.3K by the end of September.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. exhibited strong revenue growth, peaking at around $31.1K in late August. Downloads saw a peak of approximately 11.2K in the same period. Active users showed an upward trend, starting at around 59.1K in late June and reaching approximately 72.8K by late August before slightly declining to around 64.2K by the end of September.
For more detailed insights and data, visit Sensor Tower.